Archive for November, 2010

It’s a week before I have to head off to MEX, we have a new intern starting on our new product, and things have been more than hectic at Interface3 HQ.

Yesterday, we heard some great news that ChromaBeats has been given official accreditation as part of the SMART Technologies Software and Content Accreditation Program:

We’ve been gathering user feedback as well as looking at other features and functionalities to add to the software for the next version which will be released in the new year.

In the meantime, look out for the new exciting project we’ve just kicked off with Simon (our new intern)!

This weekend, we invited a few young pupils to stress test ChromaBeats in our offices at Appleton Tower. We were lucky to have 5 volunteers – and each of them gave some really invaluable feedback that we’ll be absorbing in developing version 2 of the game.

Top of the list would be more songs in the app – and we’ve been looking at expanding the choices available. Next in the feature list is adding harmonies in the duets. We’re also looking at a more radical redesign of the interface itself, so that we can fit in more notes for each of the students.

Thanks Archie, Dan, Santiago, Bonnie and Jacob! We’re looking forward to getting them back to do more “testing” in the future.

Our new product, ChromaBeats, was featured in the Times Education Supplement Scotland today!

Full story is available here:

ChromaBeats, a hi-tech educational game that teaches primary children to play and compose music, has been launched for schools in Scotland.

The technology was developed by Interface3, a software company specialising in the design and development of multi-touch applications for the education sector, following consultation with a number of primary teachers in Scotland. The application uses the same technology as the iPad and is accessed on a smart table or smart screen.

The company was launched in 2010 after 12 months’ research on the Scottish Enterprise-funded Edinburgh Pre-Incubator Scheme (EPIS) at Edinburgh University.

Kate Ho, managing director of Interface3, said ChromaBeats bridged the gap between abstract games such as Guitar Hero and real music.

“ChromaBeats leads children gently from playing an instrument, using a games console interface, to slowly replacing colour signals with note shapes and onto a final level where music notes stand alone,” she said. WjABLHQ&playnext=1&videos=r1tbyZOL g2c&feature=mfu_in_order.