All posts in Experience Design

So you want a mobile app? You’ve got a winning idea and you want to start making it into reality?

Going from the excitment of the initial idea, pull that through to designing, building and then marketing the app can seem quite daunting. There are lots of decisions to be made, like what functionalities the app should have, what should the visual design of the app be, what platform it should run on, and then finally, how to get people to notice your app once you get it out there.

Recently, Kate gave a talk at the AWARE event addressing some of these questions. The event was ran by our research partners for the FindMe app at Edinburgh University. And it aimed to stimulate the conversation about various approaches to designing for children.

The talk is only 15mins long, and it contains a whistle stop tour of all the stages of creating an app, and also the tools that you could use to help you get there.

Although most of the Interface3 team travelled to Culture Hack together I decided to do a hack of my own. Audio/visual art is an area I pursue in my own work and I thought this event would be a good opportunity to get my hands on some interesting sound. Amongst the 40 odd data sets available to everyone at Culture Hack was a fantastic collection of 200+ field recordings donated by the National Museums Scotland. I was intrigued by the melancholic and acoustic tones of the music on the tapes.
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Last week, I was really excited to hear that I’ve been selected to speak at the next Mobile User Experience conference (MEX). As one of the premier conference on mobile interface design, it is a real honour to be accepted.

Whilst looking at the themes for the upcoming conference, I was particularly drawn to one of their pathways, which was about multi-person, single device touchscreen interface design:

#3. Develop interface designs for multi-person, simultaneous use of touchscreens
1. Does face to face interaction over the same device change the dynamics of interface design?
2. Which activities are best suited to multi-person, simultaneous usage and what benefits are derived from sharing the experience?
3. If users are engaged in a mirrored activity on a single device, how can an effective UI design separate certain elements of their experience while unifying others?
4. How will the interaction characteristics change as the number of people engaged in simultaneous use rises from 2 to 3, 4 and beyond? Read more…

RBS has recently asked us to write an article discussing the benefits of multitouch technologies for their Perspectives magazine.

As the publication is internal – reaching over 400 top executives within the group – the focus was on natural user interfaces with respect to the financial services sector.

The final version is a 4 page article with a mention of our new application the Interactive Mortgage Guide!

[Multitouch Interface3 article – RBS Perspectives]