All posts in Interface3 News

Project Ginsberg, a Scottish Government service for people to understand their wellbeing better in relation to their environment, has announced it is doing ‘open development’. Open development (which has been championed by the Government Digital Service, GDS) is about writing code and developing products in a transparent manner.

Interface3 has been working inside Scottish Government to help concept and realise an exciting vision. The final product will be a cross-platform web and mobile experience.

More details are available in the Ginsberg blog post here.

Interface3 in the Community, Interface3 News

Interface3 nominated for Creative Edinburgh Innovate Award

Joust at Creative Edinburgh birthday party Last week, we were lucky enough to be nominated for the Innovate Award at the Creative Edinburgh Awards. As well as being there to hear the result, we were there supporting our friends at Creative Edinburgh by running a game of Johann Sebastian Joust (see photo).

Alas, the Edinburgh International Film Festival won the award, but we all had a great time anyway! Roll on next year!

We’re excited to announce that Interface3 is part of the Sync: Geeks in Residence programme for 2013! Our host is the wonderful National Theatre of Scotland where we’ll be indulging in one of our favourite topics – narrative driven experiences.

The aim of the residency is that over the next 6 months, we will get a chance to explore, spot opportunities and create experiments around interactive storytelling and enhancing the theatre experience. Kate’s first meeting with NTS will be on Monday. She’ll be blogging about the work over here and over at Sync.

Of course, this project isn’t the first time we’ve worked with the theatre sector – our previous projects with Theatre Sandbox, as well as Stobhill, plus Kate’s winning entry for Will’s Hack in December has meant that our love affair with interactive storytelling continues!

We’re delighted to hear local student, Alexandra Kearney, has won the People’s Award at the Lovelace Colloquium. Interface3 has sponsored the prize for the past two years, and it’s part of the continuing support that we want to provide young women in computing with.

Congrats Alexandra!

About four months ago, we started working on a joint initiative between the Scottish Government and NHS24 around how to deliver mental health services using new technologies. Called Project Ginsberg, it aims to reach about 20% of the Scottish population which are struggling to cope under stress.

It’s been a fasinating project. Luckily, we’re also getting the chance to work with some of the best in the digital world too, including Bryan and Stephanie Rieger from Yiibu, Chris O’Suillvan from the Mental Health Foundation and Ruth Stevenson from Ruthless Research.

We’re now looking at a stage where we’re looking for people to help us out with some focus group research. If you’re near Edinburgh and willing to take part, please get in touch in the link below:

Project Ginsberg is a collaboration between Scottish Government and NHS 24, to develop a digital platform that helps people to manage times when they feel distressed or have trouble coping, for whatever reason.  At this early stage of development, we would like to invite you to participate in a focus group to help to develop our ideas and ensure they are relevant to the Scottish public. You would be paid £15 for your time. You can sign up here:

Due to the popularity of FindMe(Autism), a new major update is to be released now.

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The app has seen over 50,000 downloads and is one of the most popular autism apps available.

Updating the existing free app, this release will make FindMe(Autism) finally available for the iPhone and iPod Touch. The iPhone version will be exactly the same as the iPad app, so parents and teachers can use the app on the go.

In addition, this new release will add two major features.

The first feature is a brand new mode added to the game. This new mode essentially encourages the players to recognise what the character is pointing to or looking at.  Starting with a pointed finger, the character asks the child to tap on what object they are pointing to. The game gets progressively harder as the character begins to simply look at the item. This mode introduces 11 new levels to the pre-existing ones available in the free app.

The second feature is the ability to record your own voice for items and instructions. This makes it possible to have the child’s own parents, teachers or even their own voices inside the game. This feature was built after numerous feedback from parents who wanted the instructions in their own language.

These two features will come at a small price of £4.99 ($7.99) each. This is done in order to recoup some of the costs involved in designing and developing the app. It will be also used to produce an android version of the app, which has also been a popular suggestion.

It is important to emphasise that the 4 levels available in the existing game is and will always be free for everyone to play.

All of these functionalities will bring a whole new audience to the game, as well as provide a whole new set of extensions to those familiar with it.

For press enquiries, please contact in order to get an advance review of the updated game.

Great news for us today! The AR Summit, held in London on the 13th of June, is an annual conference and exhibition providing an insight into the next year of Augmented Reality technologies – of which we are something of a fan. We’re such big fans, in fact, that the AR Summit 2012 has seen fit to nominate us for an award for Most Innovative Use of AR! We’re very pleased with this nomination, which recognises our hard work in creating AR applications which are easy to use and ultimately useful.
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(Yes, I apologise for the awful attempt at a pun.)

We’re growing at Interface3 and have space for two developers (Javascript/Platform and Intern/Unity3D) on our technical team. Please drop me an email at with the subject line “Development post” if you’re interested.

Job Description: Javascript Developer

Apply by emailing a CV to

Deadline: 30th April 2012

Location: Edinburgh

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Last Wednesday I joined Brian MacDonald, the infamous Luke Dicken, Jon from Lucky Frame on an IGDA panel about our learnings from GDC.

It was great to meet some new friends there – including Bez and local games studio Braindead Ape.

There’s a write up of the event over at the IGDA Scotland blog.

The Interface3 crew has a new member, welcome aboard Chris!
We’ve not quite worked out how it will be best to differentiate between our two Chris’s but aside from that, it’s great to have him in the office.

As with all new team members, he has undergone an intense quizzing from myself and this is what I’ve found out;
He only eats at night (have we hired a vampire?)
He likes computers (this is always good when you’re a developer)
His favorite film is ‘The Land Before Time’ (unexpected choice…)

Chris is currently working part-time while he finished off his undergrad and then he’ll be joining us full-time this summer.

His favorite place?
In front of the computer (Hence the picture). How dedicated.